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	<title>Comments on: for instance</title>
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	<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/</link>
	<description>A Top Down Shooter for XBOX Live Community Games</description>
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		<title>By: admin</title>
		<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/comment-page-1/#comment-52</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sat, 13 Jun 2009 03:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.cryingmonkeystudio.com/zuluhour/?p=72#comment-52</guid>
		<description>you&#039;re an idiot.</description>
		<content:encoded><![CDATA[<p>you&#8217;re an idiot.</p>
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		<title>By: Charles</title>
		<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/comment-page-1/#comment-51</link>
		<dc:creator>Charles</dc:creator>
		<pubDate>Fri, 12 Jun 2009 21:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.cryingmonkeystudio.com/zuluhour/?p=72#comment-51</guid>
		<description>&quot;how is game formed? how is game formed? how do game get published?&quot;</description>
		<content:encoded><![CDATA[<p>&#8220;how is game formed? how is game formed? how do game get published?&#8221;</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/comment-page-1/#comment-41</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Sun, 24 May 2009 17:01:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.cryingmonkeystudio.com/zuluhour/?p=72#comment-41</guid>
		<description>@derek:

i agree, we definitely should not just scoff at newcomers and give them no help at all.  while it&#039;s annoying, i don&#039;t like being mad at someone just for not knowing something.  however, if they&#039;re just lazy and want to be spoon-fed the next crytek engine, i may have trouble restraining myself.

kudos to the kid who asks, then goes out and buys a book on 3d programming and makes an fps that his friends play for fun.  we&#039;ll all be working for him someday.</description>
		<content:encoded><![CDATA[<p>@derek:</p>
<p>i agree, we definitely should not just scoff at newcomers and give them no help at all.  while it&#8217;s annoying, i don&#8217;t like being mad at someone just for not knowing something.  however, if they&#8217;re just lazy and want to be spoon-fed the next crytek engine, i may have trouble restraining myself.</p>
<p>kudos to the kid who asks, then goes out and buys a book on 3d programming and makes an fps that his friends play for fun.  we&#8217;ll all be working for him someday.</p>
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		<title>By: Katana</title>
		<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/comment-page-1/#comment-30</link>
		<dc:creator>Katana</dc:creator>
		<pubDate>Wed, 13 May 2009 12:16:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.cryingmonkeystudio.com/zuluhour/?p=72#comment-30</guid>
		<description>Yeah, I&#039;ve just been reading up on optimization myself...the worst part is, it&#039;s difficult to do when your code is already completed. This must be why game designers keep remaking their game engines...(and keep reusing half the code from existing engines anyway)</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;ve just been reading up on optimization myself&#8230;the worst part is, it&#8217;s difficult to do when your code is already completed. This must be why game designers keep remaking their game engines&#8230;(and keep reusing half the code from existing engines anyway)</p>
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		<title>By: Derek</title>
		<link>http://www.cryingmonkeystudio.com/zuluhour/for-instance/comment-page-1/#comment-29</link>
		<dc:creator>Derek</dc:creator>
		<pubDate>Wed, 13 May 2009 03:47:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.cryingmonkeystudio.com/zuluhour/?p=72#comment-29</guid>
		<description>This has been on my mind a lot lately. It&#039;s painful sometimes to see the new users posting highly basic questions that you know you can&#039;t possibly help them understand. Fortunately they are easy to spot from the mispellings and I think the best response is to point out the getting started samples and picking up a c# for beginners book. To a young user I think a short and succinet response will be just as devastating to their fragile minds as your bastardly answer, but at least they&#039;ll get some useful information in the exchange.

The important thing is we don&#039;t encourage the younglings by giving them code they won&#039;t know hwo to use. Also, especially important is that we don&#039;t spam their topics with replies. The faster their topics are knocked off the board the better for other members.</description>
		<content:encoded><![CDATA[<p>This has been on my mind a lot lately. It&#8217;s painful sometimes to see the new users posting highly basic questions that you know you can&#8217;t possibly help them understand. Fortunately they are easy to spot from the mispellings and I think the best response is to point out the getting started samples and picking up a c# for beginners book. To a young user I think a short and succinet response will be just as devastating to their fragile minds as your bastardly answer, but at least they&#8217;ll get some useful information in the exchange.</p>
<p>The important thing is we don&#8217;t encourage the younglings by giving them code they won&#8217;t know hwo to use. Also, especially important is that we don&#8217;t spam their topics with replies. The faster their topics are knocked off the board the better for other members.</p>
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